Well, for one thing, he designed Deus Ex, which was one of the first really immersive 3D shooters that wasn’t really a shooter and was really more of an experience inside a truly interactive world.
But I really liked what he had to say about the future of gaming in a recent speech:
- “I love working with Disney because I’m so tired of making games about guys in black leather carrying guns.”
- “One-hundred hour games are on the way out… How many of you have finished GTA? Two percent, probably. If we’re spending $100 million on a game, we want you to see the last level!”
- The game industry needs, and is seeing, more interest in storytelling.
- “…we need – people who are going to make the boring parts special.”
Kewl stuff. I’m really happy Warren is working for Disney, the same company I work for.